This carries over to the Versus mode, where certain characters will have conversations, e.g.
This new Story Mode is very long but does not follow the actual story of the anime or manga, although some missions are similar to some major story battles, an example being Goku's boss battle in his galaxy is Vegeta in the Saiyan Saga, and if you stick to his base form, they will have an exchange of dialogue, similar to the dialogue in the real battle. Galaxy Mode is the new "Story Mode" of Dragon Ball: Raging Blast 2. With the Fierce God-item, enhanced Cell's Ki attacks will deal a high amount of damage (holding Ki button (TRIANGLE or Y) button will deal around 1.6-2k). When Cell is enhanced, he will have by default: Fierce God, Maxing Ki and High Improvements on others. and Meta-Cooler will have 28, Hatchiyack will have 27, Vegeta in SS3 will have 41. For example: Cell will have a power of 69-72 depending on his transformation, Ultimate Gohan will have 38, Cell Jr. Here is a list of characters who can: Future Gohan, Ultimate Gohan, Meta-Cooler, Hatchiyack, Cell, Cell Jr., Super Janemba, Super Saiyan 3 Vegeta, and more.Ĭharacters will have much power depending on their current Power Level and the items they already have. Some characters like Goku, Vegeta, Vegito, Gogeta, Piccolo can not get enhanced. Enhanced characters cannot have their costume changed, items will be bound on the character, and moves will be default. Enhanced Characters will have a much higher power level, due to their items. Also, various amount of titles can be unlocked depending on the character used. While playing those new Battle Modes (Battle Zone), "Enhanced Characters" can be unlocked, such as Mecha Frieza. The Battle Zones that must be complete are: Square Zone-Ultimate Zone or Ultimate Square-Final Ultimate Zone. As strange as it sounds, this is the only modern Dragon Ball game which does not have a proper story mode. At the end of each story there is a boss fight, which makes a powerful enemy, like Ultimate Gohan vs Super Buu (Gotenks absorbed) where Gohan starts with 1 HP.
It works like the story in Dragon Ball Z: Supersonic Warriors 2 and Dragon Ball Z: Budokai 3, that you pick a character and play his or her respective story, with what-if battles as well. Raging Blast 2's "story mode" is the "Galaxy Mode", as Bandai Namco Games America announced. Higher AI will always use the combo against players. The AI tends to use Raging Soul more often then Super Attacks. Raging Soul also allows the player to dash infinitely without depleting the timer. The timer of Raging Soul decreases over time, but will decrease faster if ki or charged Ki Blasts are sent at the opponent. Also new to the franchise, is the "Armor Break" where you can destroy your opponents' clothes and armor using with Ultimate Blast.
Other notable changes are the game's theme "Battle of Omega" playing during the length of Raging Soul however, the player can change what music plays during the mode after getting the wish for it by Shenron and changing it in the options. A purple aura surrounds the character, the sky turns a fair bit darker and more clouds gather. Raging Soul also gives incredible boost of strength and defense to the character. While in Raging Soul mode, Super or Ultimate Attacks cannot be used unless a special item is equipped. Additionally, Raging Blast 2 sports the new Raging Soul System which enables characters to reach a special state, increasing their combat abilities to the ultimate level. These include signature "Pursuit Attacks" which enable players to initiate attack combos, juggling the opponent in a string of devastating strikes throughout the environment. Destructible environments, and character trademark attacks and transformations return and are true to the series.
The gameplay takes a very similar approach to that of its predecessor.